One of the most exciting areas of mLearning, with the biggest impact on quality of life for its users and access to learning, is in the area of learning disability.
A person with dyslexia or other reading difficulties can be actively engaged in their own learning using text to speech mobile applications, thereby accessing the full range of written learning content that might previously have been inaccessible. Mobile learning environments are providing a wealth of learning content that individuals with learning disabilities are often excluded from; iTunesU provides a range of courses rich in audio and video content, as do other MOOC (Massive Open Online Course) providers.
Where creating presentations, reports, essays or papers can be extremely difficult for individuals with dyslexia, dysgraphia, dyspraxia and other difficulties, now a multitude of tools such as Corkulus, Power Presenter, OmniGraffle, Idea Boards, Book Creator among others exist to help structure work and include visual and interactive elements in order to present work professionally and with maximum impact, allowing the learner to take charge of their own learning experience.
For younger learners with reading and writing disabilities, game based learning apps can improve reading outcomes with phonics, spelling, word recognition, short-term memory and reading structure games. And classroom based mobile technology is now allowing all learners to participate fully in the learning experience through assistive technology apps, such as AppWriter, AudioNote and Spell Check.
People with ADHD and disabilities affecting organization and short term memory can use apps and mobile time management tools such as 30/30, organizational tools such as Mind Node, memory aids like Evernote, calendars and priority tasking apps to help organize and structure learning, study and work.
mLearning is moving us closer towards a world where all its citizens have equal access to learning.